Final Pixels, Real-Time.

Imaginary Spaces helps studios use real-time rendering to tell their stories.

If you need help integrating Unreal or Unity in your production pipeline, if you need to develop a new tool to help your artists or if you simply need additional software development capacity to push a project to the finish line, give us a call!

Some of our Customers


Our Latest Work

ftrack Integrations for Unreal Engine & Unity
Working hand-in-hand, ftrack and Imaginary Spaces have developed complete ftrack Integrations for both Unreal Engine and Unity. Via a native ftrack Studio panel in Unreal or Unity, artists and animators can import, version and publish assets, communicate on uploaded assets, view assigned tasks and check notes and updates on their work.
Python Unity Integration
After working closely with different production studios and partners (animated films, games, automotive, theme park ride, production management tools, ...) Unity, in a partnership with Imaginary Spaces, are releasing a Preview package of Python for Unity which allows access from Python to the full C# API of UnityEditor, UnityEngine, as well as your own C# APIs added to your Unity projects, and running Python code from within C#.
Shotgun Unity Integration
A deeper collaboration between Unity and Autodesk has been announced in November. Part of this, we are developing a Shotgun integration template for Unity, which should be coming in early 2019.
Unreal Engine pipeline for the Zafari TV series
With the adoption of an Unreal real-time production pipeline, Digital Dimension managed to lower its cost, up its quality and produce one Zafari episode per week.
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