Helping studios tell their stories in real-time

If you need help integrating Unreal or Unity in your production pipeline, if you need to develop a new tool to help your artists or if you simply need additional software development capacity to push a project to the finish line, give us a call!

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Screenplay Breakdown
Screenplay Breakdown Preparing your production for a new show is a lot of work. One of the time-consuming tasks is to go from a screenplay to a breakdown of assets, sequences and shots that need to be worked on. What if you could produce a good breakdown of any script in seconds? Imaginary Spaces developed
Screenwriter
Screenwriter is the perfect automation tool to save time when assembling linear content like shorts, cutscenes, feature films and TV series. Import your screenplays or assemble story beats in editor and automatically break down your story into an industry-standard structure.
ftrack Integrations for Unreal Engine & Unity
Working hand-in-hand, ftrack and Imaginary Spaces have developed complete ftrack Integrations for both Unreal Engine and Unity. Via a native ftrack Studio panel in Unreal or Unity, artists and animators can import, version and publish assets, communicate on uploaded assets, view assigned tasks and check notes and updates on their work.
Python Unity Integration
After working closely with different production studios and partners (animated films, games, automotive, theme park ride, production management tools, ...) Unity, in a partnership with Imaginary Spaces, are releasing a Preview package of Python for Unity which allows access from Python to the full C# API of UnityEditor, UnityEngine, as well as your own C# APIs added to your Unity projects, and running Python code from within C#.
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