Our Services for Studios

  • Help assess your pipeline fit
  • Help you choose the right tools
  • Set up and automate
  • Train your artists
  • Train your IT team
  • Help you enter production.

Our Services for Tech Vendors

  • Integrate new technology and workflows into your tools
  • Open up your APIs to your clients' needs
  • Make it easy for studios to choose your technology
  • Help push your project past the finish line

Our Work

Shotgun for Unity
A deeper collaboration between Unity and Autodesk has been announced in November. Part of this, we are developing a Shotgun integration template for Unity, which should be coming in early 2019.
Unreal Engine pipeline for the Zafari TV series
With the adoption of an Unreal real-time production pipeline, Digital Dimension managed to lower its cost, up its quality and produce one Zafari episode per week.
FBX Exporter Package for Unity
This FBX live-link functionality allows an artist to export his game assets out of Unity to FBX, modify it using an application supportive of FBX and bring them back again in Unity.
Virtual In-Store Interior Design Experience
Imaginary Spaces developed a 3d closing tool and an engaging web questionnaire for Meuble2go. Using a touch interface, Meuble2go sales staff sketch the customer’s space in the appropriate colours and show the furniture.
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