Platform: Unity 2017/2018, Maya 2017/2018, Maya LT 2017/2018, 3DS Max 2017/2018
Technology: C#, C++, Swig, Cmake, Python, MEL, FBX
Customer : Unity
Aging FBX exchange workflow made it tedious for artists to edit their assets during game development
Develop new FBX live-link functionality allowing an artist to export his game assets out of Unity to FBX, modify it using an application supportive of FBX and bring them back again in Unity.
Unity now has a top of the line way to edit and update game assets through the use of the FBX interchange file format. Unity artists productivity has been improved.
Ready to find out more?
Download the component from the Unity Store