Screenwriter

Screenwriter is the perfect automation tool to save time when assembling linear content like shorts, cutscenes, feature films and TV series. Import your screenplays or assemble story beats in editor and automatically break down your story into an industry-standard structure.

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Harnessing Deferred Rendering

To many people, real-time rendering is still essentially “cheating”. Compared to traditional offline renderers, game engines use a wide variety of techniques and tricks to pull off the familiar real-time…

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ftrack Integrations for Unreal Engine & Unity

Working hand-in-hand, ftrack and Imaginary Spaces have developed complete ftrack Integrations for both Unreal Engine and Unity. Via a native ftrack Studio panel in Unreal or Unity, artists and animators can import, version and publish assets, communicate on uploaded assets, view assigned tasks and check notes and updates on their work.

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Python Unity Integration

After working closely with different production studios and partners (animated films, games, automotive, theme park ride, production management tools, ...) Unity, in a partnership with Imaginary Spaces, are releasing a Preview package of Python for Unity which allows access from Python to the full C# API of UnityEditor, UnityEngine, as well as your own C# APIs added to your Unity projects, and running Python code from within C#.

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Our SIGGRAPH 2019 Experience

After a long and productive week in Los Angeles, we’re finally back from SIGGRAPH 2019! Four of us from Imaginary Spaces (Martin & David, our two lead developers; Simon, our…

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